Millennium Falcom Stop Motion Build Created in 3DS Max

Take a look at the impressive video below. It is the result of about 18 months of work spread out over about 3 years. It comprises of 3,572,568 polygons which took 670 hours to render.

The animation was created using 3DS Max by Francisco Prieto. His next job is to create the death star. We aren’t sure how far along he is with that project, but don’t expect it any time soon if it takes as long as this one:

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